Данная программа создает освещение помещений, открытых участков, а также 3D объектов посредством наложения источников света на 2D холсты, представляющих собой сферическую карту и постепенно модифицировать их свойства. Изменяя параметры и способ освещения на холсте, форма также автоматически видоизменяется в режиме реального времени.
Вышла новая версия HDR Light Studio - пакета для синтеза изображения с высоким динамическим диапазоном (HDR), которые в последующем можно использовать для реалистичного освещения сцены и создания отражений.
Новая версия использует улучшенный интерфейс, который устраняет необходимость в прокрутке длинного списка установок освещения, иконки возле каждой настройки, облегчающие поиск, значительно ускоренную визуализацию пред-просмотра (Quick preview), и многое другое.
HDR Light Studio™ Basic - версия поддерживает теперь 6 источников освещения, кроме этого расширен функционал Standard и Pro - версий программы.
HDR Light Studio™ has been created for 3D computer graphic artists wanting to create studio photography style renderings of products, packaging and vehicles. Surrounding your 3D data with a good quality studio HDRI map helps to create an image that is a good match for traditional photography, and can then be used for advertising and marketing.
Studio photographers surround their subject matter with different shaped light sources, reflectors and lighting effects - carefully positioning them all to bring out the best in the items being photographed - controlling both the lighting and reflections. This is most important for surfaces that are shiny and reflective - like gloss plastics, metallic paints and chrome/metallic finishes.
So at last you can quickly replicate these studio lighting techniques with your own bespoke HDRI maps, made to measure for each of your rendering projects. HDR Light Studio™ gives you the freedom to quickly adjust your lighting setup to ensure the best results - just like a real photo-shoot!
HDR Light Studio™ is designed specifically for creating HDRI light and reflection maps for CG rendering. Users create lighting designs by placing light sources onto a 2D canvas representing a sphere map. As you manipulate your lights on the canvas the shape is automatically distorted in real-time so they maintain their shape when mapped onto a lighting sphere.
Once lights are placed they are totally editable - so adjustments to position, size, brightness and much more can be made really fast. Working in 2D to generate studio lighting HDRIs is a much faster workflow than working with 3D lights or emitters. Also using HDRI image based lighting can drastically reduce your render times compared to using individual light sources or emitters. It's a totally different way of working but has great benefits for studio style renders.
Lighting designs are stored independent of the final output resolution so that you can quickly test your design with a lightning fast 'quick preview' output, and then scale it up to production quality for your final renders. If you use a paint package to make HDRI lighting maps, then you need to work on them at the highest resolution you think you may need right from the start. Therefore, if you are working on a high resolution project, then saving and opening these large files slows you down. This is not a good creative process.
HDR Light Studio™ creates maps in both the major HDR file formats (exr and hdr) . The final resolution is only limited by your version of HDR Light Studio™.
Features:
Synthetic Lighting System
At the heart of all versions of HDR Light Studio™ is the Synthetic Lighting System. This allows for the creation and placement of mathematically generated light sources on the canvas, resulting in visually perfect lights. Simple, yet powerful properties control the look and feel of the lights to generate almost infinite possibilities.
HDRI Light Packs (Standard and Pro)
HDRI Light Packs add hyper realistic image based light source collections to HDR Light Studio™, extending the realism and creative possibilities for your lighting design. HDR Light Studio™ provides comprehensive collections of soft boxes, spot lights, windows, test probes and more, to provide you with endless possibilities to take your renders to new levels of realism and creativity.
Background Synthesis
Using two gradient ramps for luminosity and color, you can design a simple or complex vertical gradient that sits behind your lights and surround your scene. This can be used to create an ambient background light level, or you can be more creative and generate synthetic sky conditions for different times of the day or night to add drama to your renders.
OS: Windows XP and Windows Vista/7
Язык / Language: Английский (English) Available for users only