Дружественный и мощный пользовательский интерфейс включает в себя множество функций, помогающих художнику раскрыть весь свой талант в полной мере. FxStudio Designer обеспечивает приятный рабочий процесс и опыт для развития визуальных эффектов. Вы можете быстро достичь желаемых результатов. В сочетании с просмотром в режиме реального времени, имеется возможность просматривать и сразу же вносить необходимые изменения.
Designed for artists, engineers and producers, FxStudio's impressive feature set delivers the results that modern day game teams are looking for. Robust component driven architecture provides an easy to use and flexible system for crafting effects.
ARTISTS
World-Class Authoring Environment – FxStudio Designer will be familiar to any artist who’s used time-based sequencing tools like Adobe’s Premiere or After Effects. Intuitive, accessible but powerful user-interface design inspires creativity.
Zero-Iteration Time – FxStudio Designer communicates directly with the runtime component, FxStudioRT, providing real-time update. Add or modify components and see your changes immediately in your running game.
WYSIWYG – Since the preview application is your actual running game client there is never any argument “but it looks good in the tool…” what you see is what you get!
ENGINEERS
Memory Allocation Hooks – FxStudio provides a convenient ‘Hookable’ memory allocator and ‘Cache-Friendly’ design. Allocations can easily be tracked, reported and categorized.
I/O Friendly Data Architecture – FxStudio uses generic source data files and packed platform-specific runtime data. Runtime data can be easily packed into any custom asset file and all data is accessed as read-only memory.
Fully Data Driven and Extensible Design – All aspects of effect components, Level of Detail, inputs and specialization are fully data driven. FxStudio provides an easy to use ‘Definition Editor’ for configuring your implementation and extending the system.
Source Code License Available – Source code for the reference implementation and components is always provided, FxStudioRT (runtime) is also available.
PRODUCERS
Content Pipeline – FxStudio provides the foundation for a world-class visual effects content pipeline.
Fast integration – Basic integration will take 1-2 engineering days then provide an easy to extend and flexible environment for art and engineering to collaborate.
Unmatched Support – Your satisfaction and our reputation are our #1 priority. We strive to be your most responsive middleware partner.
Rapid Development – Designed for quick integration, extensibility, and iteration, FxStudio will empower artists to get the most out of your game engine.
Key Features
COVERAGE : Cross platform support for PC, Microsoft Xbox360, PlayStation 3
At the heart of the design of FxStudio lies cross platform support. Designed from the ground up to support any number of platforms with ease the FxStudio system provides the key feature set that a modern game team is looking for. An important part of the workflow is to differentiate between platforms and FxStudio embraces this by providing both platform specialization and runtime management.
INSPIRATION : Powerful Designer for creating effects
At the heart of creating special effects with the FxStudio system lies FxStudio Designer, the artist friendly environment for creating special effects. Designed to embrace familiar and useful editing features such as timeline track based editing, drag and drop components and in-place property editing with real-time feedback, FxStudio Designer users will feel right at home.
FEEDBACK : Real-time preview system
FxStudio is all about efficiency. You want to see your changes happen as you make them. The FxStudio real-time preview system provides the feedback you are looking for. As you make changes to an effect, those changes are silently communicated to your runtime and updated behind the scenes. This means ZERO iteration time and that translates into quicker, better and more enjoyable!
SPEED : Optimized runtime effects engine
The FxStudio runtime provides high performance playback of special effects. Designed to fit into your environment with ease, the FxStudio runtime comes with an easy to use SDK which speeds integration. Optimizations include fast loading through packed banks, optimized playback core and virtually no memory allocations with hooks provided for memory management.
FLEXIBILITY : Data-driven, component based modeling of special effects
The FxStudio system uses a tried and tested system for putting together special effects - components. Components can be defined easily through the component editor within FxStudio Designer. Any number of properties can be added to components to represent all manner of interesting things from colors, to decay rates, to screen effects and so on and so forth.
COMPLETION : Integrated Level of Detail system and support for platform targeting
The FxStudio LOD system solves the inherent problems with effect content in a tightly integrated fashion. Categories of special effects can be defined that contain any number of level of details. Artists can assign different values for different levels of detail through the powerful FxStudio Designer property editor.
System Requirements
IBM or compatible Pentium/AMD processor (900 MHz or greater), 512 MB RAM or greater. 1024 x 768, 16-bit display (32-bit recommended)
Windows XP SP2
Windows Vista all SP
Windows 7
Language English