Основные нововведения и улучшения этой версии:
• Новый процедурный примитив для создания волос (совместим с Shave & Haircut, Maya Hair, Max Hair, Ornatrix, Cinema Hair);
• новый процедурный примитив для рендеринга частиц (совместим с RealFlow particles, Maya particles, 3dsMax);
• поддержка векторного дисплейсмента и новый алгоритм дисплейсмента;
• поддержка референсных MXS-фалйлов;
• поддержка референсных материалов (?);
• улучшения в обработке изображения, фильтрации и алиасинге (Big improvements in image processing, filtering and aliasing);
• улучшенная интеграция с RealFlow;
и др.
Plugins
• 3D Studio Max 2.6.12
• ArchiCAD 2.6.0
• Bonzai 2.5.3.2
• Cinema4D 2.6.0-R12-R13
• Form Z 2.0.6.1
• LightWave 2.6.9
• Maya 2.6.17
• MicroStation 8i-SS2-1.0.8
• Modo R2 2.5110
• Rhinoceros 2.6.0
• SketchUp 2.6.0
• SolidWorks 2.5.13
• SoftImage 2.6.1
• After Effects 2.6
• Nuke 2.6
• Photoshop 2.6
By calculating complex light interactions, Maxwell Render is capable of simulating light exactly as in the real world. Unbiased means Maxwell Render™ does not use tricks to imitate real world behavior like other renderers – everything is reproduced as it is through governing physical equations.Maxwell Render™ can fully capture all light interactions between all elements in a scene no matter how complex they are. All lighting calculations are performed using spectral information and high dynamic range data.
Due to its very nature, Maxwell Render enables users to create accurate and extremely realistic images. Maxwell Render is a recognized standard in architectural visualization, product design, jewelry, film production, scientific research and other high-end rendering markets, and the leader in render quality.
Maxwell Render is a rendering engine that accepts models and scenes created in 3D or CAD applications. Several of these applications are directly supported through a Maxwell Render plug-in; others can be used in conjunction with Maxwell Render by importing the geometry into Maxwell Studio, a component of the software.
Maxwell Render: easy to use
Maxwell Render’s approach to rendering is based on real-world units and settings. It is not necessary to learn strange new concepts and a long list of render parameters such as “radiosity bounces”, “photons” or “final gathering” that are based purely on computer graphics terminology, not reality. Because of this, it is straightforward to create and render scenes, and set-up times are extremely low compared to other renderers.
Maxwell Render: a complete package
The Maxwell Render software package provides a complete solution, with a rendering engine, a material editor, an editing application, and a series of free plug-ins all in one. The application offers a range of features needed to prepare, edit and render perfect images in a comfortable and straightforward fashion, such as Multilight, Sub-surface scattering, Stacked materials and Displacement.
Maxwell Render: unrivalled realism
The technology behind Maxwell Render is physically correct and unbiased, resulting in images that are indistinguishable from photographs. Maxwell’s physically correct creations and data can help architects, designers and VFX supervisors understand what lighting inside or outside a building would look like once realized, or what a final product would look like in production.
Maxwell Render: good value
A Maxwell Render license not only giv[/b]es you access to the most realistic renderer on the market, you also get free plug-ins to a wide range of popular 3D and CAD applications. You also get access to an online library of over 3500 free and ready-to-use materials, plus other resources like textures, skies, illumination pre-sets, free tutorials and community support.
What's new in NextLimit Maxwell Render 2.6
- Hair rendering: Introducing a new procedural primitive for rendering hair- compatible with the most popular hair systems (Shave & Haircut, Maya Hair, Max Hair, Ornatrix, Cinema Hair).
- Particle rendering: New procedural primitive for particles- compatible with the most popular particle systems (RealFlow particles, Maya particles, 3dsMax).
- Support for Vector displacement.
- Much faster motion blur.
- Referenced MXS files: It is now possible to load references of MXS files in your main scene file, which are added only at render time, dramatically reducing export times especially for animations, and reducing scene transfer times when network rendering.
- Support for referenced materials has been added.
- Scripting: Maxwell Render SDK now includes a standalone python editor and scripting examples.
- Displacement: A new, faster displacement algorithm
- Big improvements in image processing, filtering and aliasing which enhances overall quality of the render.
- Advanced integration with RealFlow- allowing you to handle RealFlow output and generate particles and meshes in render time.
- Customer support centre for everything from tutorials and tips, to scenes and scripts
Windows (32 and 64):
Windows XP, Windows Vista, Windows Server 2008 or Windows 7.
2 GHz Intel® Pentium® 4 processor, Athlon AMD or better.
1GB RAM minimum. 2 GB of RAM memory is highly recommended.
400 MB available hard disk space for installation.
3 button mouse recommended.
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